REALLIER AI LEARN · 5 SPECIALIZED TRACKS · SUB-TRACK DIRECT ACCESS · PRACTICAL OUTPUTS

Explore AI,starting from a real task today

Organized into five core tracks: AI Office & Productivity (16 lessons), AI Principles & Labs (16 code sandboxes), AI 3D Modeling & Assets (16 lessons), AIGC Visual & Media (ControlNet, ComfyUI, Video/TTS, AI Comic Drama), and AI Finance & Research.

Five Core Learning Tracks (with 20 Sub-Track Shortcuts)

3 tracks are live with 48 interactive lessons; AIGC Visual & Media (including AI Comic & ComfyUI) and AI Finance tracks are under construction
Live · 16 Lessons
Everyday Workplace & Data Delivery

AI Office & Productivity

Start from real tasks: master briefing, verification, email, meeting notes, table cleaning, chart reading, and reports.

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Live · 16 Code Labs
Interactive Model & Agent Code Sandboxes

AI Principles & Labs

Zero-video live code sandboxes: neural function fitting, Transformer ablation, MoE & 1M KV-cache calculators, and raw Agent/MCP/Skill payload inspectors.

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Coming Soon · 16 Planned
ControlNet · ComfyUI · Video/TTS · Comic Drama

AIGC Visual & Media

Unifies 2D controlled generation, ComfyUI commercial visuals, AI video/voice synthesis, and AI comic drama into four specialized sub-tracks.

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Live · 16 Lessons
3D Gen · Retopology · PBR & GLB QA

AI 3D Modeling & Assets

From generated drafts to production-ready 3D assets: multi-provider generation, Blender bmesh topology QA, UV/PBR baking, and CAD-to-3D delivery.

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Coming Soon · 12 Planned
Filings Audit · Time-Series · Quant Assist

AI Finance & Research

For financial research and quant workflows: filing citation extraction, bull/bear report cross-checking, time-series cleaning, and risk controls.

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AI 3D Modeling & Assets

From generated drafts to production-ready 3D assets: multi-provider generation, Blender bmesh topology QA, UV/PBR baking, and CAD-to-3D delivery.
Powered by VECTOR 3D Asset AgentAll 16 lessons are grounded in four live GLB assets (Tatami Room, Aegis Vanguard, Gothic Duelist, Widebody Racer) and the 4-layer VECTOR pipeline.
View VECTOR 3D Asset Pipeline & Live Models ↗
D01Content & multimedia

Four Gaps Between AI Draft Meshes and Deliverable Assets

A 4-gate 3D draft intake checklist (Topology / Parts / UVs / PBR).

Open lesson
D02Content & multimedia

Eliminating Back-Side Blind Spots with 2–4 Ortho Views

A 2–4 ortho view reference checklist and generation parameter spec.

Open lesson
D03Workflows & small apps

DWG/DXF CAD to 3D White-Model: Millimeter Extrusion & Human Review

A DWG/DXF-to-3D white-model layer parsing and extrusion sign-off sheet.

Open lesson
D04Workflows & small apps

Multi-Format Ingest: Normalizing GLB / FBX / OBJ / STL into V1 Baselines

A multi-format 3D ingest normalization and V1 bounding-box calibration sheet.

Open lesson
D05Principles & engineering

Mesh ER: Welding Duplicate Vertices, Clearing Loose Parts & Fixing Non-Manifold Edges

A Blender `bmesh` mesh pre-processing and non-manifold zeroing SOP.

Open lesson
D06Principles & engineering

From Triangle Soup to Quad Flow: Auto-Retopology & Vertex Budget Control

A high-to-low vertex budget allocation and quad retopology parameter sheet.

Open lesson
D07Workflows & small apps

Deterministic Hard-Surface Ops: Why Bevels, Mirrors & Booleans Must Use Blender bmesh

A 3D edit routing matrix (Local deterministic `bmesh` vs Generative API vs Manual takeover).

Open lesson
D08Principles & engineering

Stable Part Segmentation & Node Hashing: Turning Monolithic Meshes into Addressable Assemblies

A glTF assembly segmentation spec and Stable Part ID mapping table.

Open lesson
D09Content & multimedia

Fixing Fragmented UVs: Smart UV Island Margins & Structural Seam Planning

A 4K/2K UV unwrapping parameter and safe Island Margin reference sheet.

Open lesson
D10Principles & engineering

High-to-Low Baking (Selected to Active): Cycles Color, Glossy & Normal Projection

A Cycles `Selected to Active` baking troubleshooting and parameter card.

Open lesson
D11Content & multimedia

De-lighting & 4-Channel PBR Reconstruction for Real-Time Engines

A 4-channel PBR texture verification checklist (BaseColor / Metallic / Roughness / Normal).

Open lesson
D12Workflows & small apps

Local Generative Re-Texturing vs Full Re-Roll: Changing Livery Without Breaking Geometry

A geometry-locked local re-texturing plan and CostLedger audit sheet.

Open lesson
D13Principles & engineering

Screenshot Evidence & EditPlan: Turning Vague Feedback into Auditable Plans

An `EditPlan` specification pairing `FeedbackEvidence` with whitelisted operators.

Open lesson
D14Workflows & small apps

Protected Parts & Manual Takeover Boundaries: Preventing Collateral Damage

A protected-part collision policy and `manual_required` human-handoff protocol.

Open lesson
D15Principles & engineering

Automated Geometry & Spec QA: Enforcing Delivery Gates with glTF-Transform & Khronos Validator

A `QualityGateResult` automated QA report and delivery release specification.

Open lesson
D16Principles & engineering

ChangeSet Audit Logs & Same-Camera Cycles Pixel Diff: Delivering with Evidence

A final delivery package combining `ChangeSet` deltas, same-camera Pixel Diff evidence, and append-only rollback verification.

Open lesson

Practice progress stays in this browser. Copy or download your work; save draft edits before leaving.

Practical Prompt & Task Templates

Each template includes complete sample materials and verification rules

Four-Element Task Brief Template

Lock audience, key facts, format, and unknown rules upfront.

#Briefing#Grounded

Internal Event & Notice Email Template

Subject + core schedule + deadline action + open placeholders.

#Email#PreSendCheck

Multi-Source Evidence Summary Template

Tag every claim with [Source A/B/C] and separate caps from spend.

#Reading#Citations

Meeting Notes to Action Table Template

Split into settled facts, named owners/deadlines, and open gaps.

#Meeting#ActionTable

Spreadsheet Cleaning & Audit Log Template

Deduplicate with a log, standardize ISO dates, and preserve blanks.

#Spreadsheets#AuditLog

16:9 Visual Card Brief Template

Enforce 3-tier hierarchy and forbid unconfirmed promotional badges.

#VisualBrief#Layout

Complete AI Knowledge Map (8 Capability Areas · 32 Topics)

From foundational concepts and prompting to deliverables, model principles, and governance
8 areas / 32 topics
A

AI literacy & judgment

Understand capabilities, choose tasks, and assess results.

3 available
  • A01AI and its products
  • A02Tasks and delegation
  • A03Checking reliability
  • A04Data, permissions, and tools
B

Working with AI

Give clear instructions and improve the result.

4 available
C

Everyday office work

From email and meetings to tables and presentations.

5 available
D

Research & knowledge

Find evidence, make comparisons, and retain knowledge.

2 available
  • D01Search and research questions
  • D02Reading, summaries, and evidence
  • D03Comparing options
  • D04Organizing knowledge
E

Content & multimedia

Turn ideas into writing, images, audio, and video.

5 available
F

Role-based projects

Combine skills in a complete workplace project.

1 available
  • F01Sales and support
  • F02Marketing and operations
  • F03Administration, HR, and training
  • F04Product, projects, and management
G

Workflows & small apps

Turn a reliable method into a repeatable workflow.

5 available
H

Principles & engineering

Explore model mechanisms and application development.

23 available
  • H01How models learn and work
  • H02Application foundations
  • H03Retrieval, tools, and agents
  • H04Evaluation, deployment, and maintenance